Question about XNA, Microsoft (dot)Net software and Rom's
Posted: Oct 15, 2008 4:51am
I have just looked into what the XNA creators club is, and I got to thinking:
is it possible, even for poops and giggles, to create my own game (of sorts) by finding the source code that makes Snes rom's work, and implementing them into XNA's software to make them viable XBox 360 XBLA Games?
the theory is sound to me, but, my snag is:
A) I don't know where to begin looking for the program codes for Snes Roms.
B) I have no programming skills, at all.
C) The proposed above is illegal (because the games creators have the copyright, but, its an example)
I don't intend to release the games, i want to use it as a proposed experiment, so then maybe, me and some friends, as a crack, can release our own RPG. I, personally, think it would be hot, but, i need more information.
Jay, if you still come to this site, help me out? Any help (SERIOuS help) is much appreciated.
is it possible, even for poops and giggles, to create my own game (of sorts) by finding the source code that makes Snes rom's work, and implementing them into XNA's software to make them viable XBox 360 XBLA Games?
the theory is sound to me, but, my snag is:
A) I don't know where to begin looking for the program codes for Snes Roms.
B) I have no programming skills, at all.
C) The proposed above is illegal (because the games creators have the copyright, but, its an example)
I don't intend to release the games, i want to use it as a proposed experiment, so then maybe, me and some friends, as a crack, can release our own RPG. I, personally, think it would be hot, but, i need more information.
Jay, if you still come to this site, help me out? Any help (SERIOuS help) is much appreciated.